April 13, 2011 9:58:44 AM PDT
Am I a hypocrite for recommending that you resist going back to school while I consider going back in the fall myself?
I've been out of school for four years. I worked for a year at Curious Pictures in New York as a background painter and character designer which was a good experience but in general I've had a really hard time getting jobs in animation. A few weeks ago in March I had an interview at Dreamworks in Redwood City where they told me that despite the merits of my work it lacks a certain "dreamworks-ness." When I told them I was considering attending CalArts in the fall they expressed mixed opinions on the school. They offered a lot of praise for SCAD and some online training programs. When I was in touch with Dan Hansan one of the department heads at CalArts Character Animation he said that several graduates had trouble finding work because they hadn't taken the initiative to really master digital tools and CG animation techniques. I guess what I'm trying to say is that you shouldn't essentialize the importance of going to CalArts or any other school. What's more important is the creative initiative you take on your own. In my case, I'm a pretty traditional, old fashioned worker. While my way of doing things may have hindered my chances of getting a job in animation I have my first solo show of paintings scheduled for the month of November here in San Francisco and I'm finishing up my first children's book. Since my background was in Illustration not film I've been considering the importance of going back to school in order to learn all the methods and practices that are unique to animation. When I went to CalArts last weekend both Libby Hux and Maija Burnette offered me high praise for my portfolio. And while exploring the department I felt like I had the skills to really perform at the highest level. I don't say these things to stroke my ego but as a way of valuing all of my experiences and efforts the past four years which was largely in the margins of the animation industry. Also I would say that the big animation studios prioritize applicants who closely match the way they already do things. Of course your work has to be original but it also has to prove that you can function in what is already a well oiled machine. Aside from the cultural draw of these companies and the spirit of genuine creativity, It is a business first and foremost.